Showing posts with label Traditional 2D Animation. Show all posts
Showing posts with label Traditional 2D Animation. Show all posts

Tuesday, April 26, 2016

Character Animation Demo Reel (2016)


Amanda Burn Demo Reel 2016 from Vimeo.

Music used: 
Aduro by Jens Kiilstofte
machinimasound.com/music/aduro
Licensed under Creative Commons Attribution 4.0 International
(creativecommons.org/licenses/by/4.0/)
Dialogue Used:
"I'd Be Careful" Dragon Age: Origins (c) Bioware
"Who Did This" The Office (c) NBC

Saturday, October 03, 2015

Dog Walk Cycle

First animation assignment for third year. Was complicated to figure out but a lot of fun (especially using my own dog as reference)


Saturday, April 18, 2015

Other final; rough version

Right now I'm working out the movement with keys. Hopefully by the end of this weekend I'll have the keys finalized and be jumping into in-betweening.

Dialogue from Disney's Kim Possible.


Wednesday, February 11, 2015

Rough Sound Sync

Ran into some timing problems along the way thus setting back how much I was able to get done; hopefully will be able to work on it over the summer.




Monday, January 19, 2015

Sound Reaction Wendy

Nothing like pulling an all-nighter to finish off some traditional animation. ^_^

Here's our character "Wendy" reacting to glass breaking [O.S.].


Wednesday, December 24, 2014

Flippable Gestures

Part of our Life Drawing is posing our models in a sequence to imitate key positions of a motion, then we draw each pose as a gesture for 4-5 mins and then timing it.


Monday, December 15, 2014

Pantomime (Hopscotch) Final

Our final assignment for this semester, focusing on body language as well as movement within perspective. Still needs some work, some parts are a bit too quick for my liking, but overall I think it turned out all right.



Critiques encouraged and welcomed wholeheartedly!